Other Features

Mousehandling:

Mousebutton

Cell

Action

left

coverd

As usual, the field will open.

right

covered

As usual, the field will marked or unmarked.

left

open

This will be the same, as push both mousebuttons in the original minesweeper-game. That means, if the number of the open field is the number of marked neighbours, then all not marked neighbours will uncoverd (the cleaner).

right

open

If the number of the open cell is the number of the neighbourcells, then all neighbours will mark.



Sound:If you want sound, then you can copy any *.wav-file in the mines-perfect-directory. If an event occurs then the belonging file will play.

Event

Wav-File

Game won

won.wav

Game lost

lost.wav

Cell flagged

flag.wav

Cell open

open.wav

New Game

new.wav



Read/Write: Since Version 1.3 you can load and save a game. After loading a game the time will set to 999.

Undo/Redo:You can undo your moves till the begin of the game. On this way it is possible to make an analyse.

Wholes (Since Version 1.3): (a small gimmick) In a user-defined game, you can configure the number of wholes (dropped cells) (not for every board).

Statistics (planned feature)